WobblePic v0.9.4 is now available for download. This release focuses on build optimization and performance improvements, resulting in a noticeably smaller installer and smoother overall experience. While there are no major new features in this update, the under-the-hood changes make WobblePic lighter and faster.

What’s New

Reduced Installer Size

The most significant change in v0.9.4 is a substantial reduction in installer and application size. We identified that OpenCV (cv2) was being bundled into the build unnecessarily. WobblePic’s core functionality — physics simulation, GPU rendering, and AI segmentation — does not depend on OpenCV at runtime, so including it added considerable bloat to the final package.

By excluding cv2 from the build process, the installer is now meaningfully smaller. This means:

  • Faster downloads — less data to transfer, especially helpful for users on slower connections
  • Quicker installation — fewer files to extract and write to disk
  • Smaller disk footprint — WobblePic takes up less space on your system

This change has no impact on functionality. Every feature you use in WobblePic — wobble physics, AI segmentation with SAM2, OpenGL rendering, file explorer, slideshow — works exactly as before.

Build Pipeline Optimization

Alongside the cv2 exclusion, we’ve refined the overall build pipeline to be more selective about which dependencies get packaged. This sets the foundation for keeping future builds lean as we add new features in upcoming releases.

Improvements

  • General performance tuning — Minor optimizations across the application for smoother interaction, particularly during initial image loading and mesh generation.
  • Startup time — The reduced package size contributes to slightly faster application startup, as fewer modules need to be loaded into memory.
  • Memory efficiency — Removing unnecessary bundled libraries means the application’s baseline memory usage is lower, leaving more resources available for physics simulation and GPU rendering.

Bug Fixes

  • Fixed edge cases in the build configuration that could cause unnecessary dependencies to be included in the final package.
  • Addressed minor stability issues during extended use sessions.
  • Resolved occasional visual artifacts that could appear when rapidly switching between images in the file explorer.

System Requirements

No changes to system requirements from the previous version:

  • OS: Windows 10 or later (64-bit)
  • GPU: OpenGL 3.3 compatible graphics card
  • RAM: 4 GB minimum (8 GB recommended)
  • Disk: ~200 MB for installation

For AI segmentation features (SAM2), a CUDA-compatible NVIDIA GPU is recommended for optimal performance, though CPU inference is also supported.

Download

You can download WobblePic v0.9.4 from the GitHub Releases page:

Download WobblePic v0.9.4 from GitHub Releases

If you’re already running a previous version, simply download the new installer and run it — your settings and preferences will be preserved.

What’s Next

We’re continuing to work on new features and improvements for upcoming releases. Stay tuned for updates on the WobblePic website and the GitHub repository.

If you encounter any issues with this release, please report them on our GitHub Issues page. Your feedback helps us make WobblePic better with every update.

Thank you for using WobblePic — now go wobble something!