WobblePic

Drag it. Watch it wobble.

An interactive image viewer that lets you grab and pull images like rubber skin — they stretch, bounce, and spring back with satisfying physics.

Demo coming soon

Features

Everything you need for a playful image viewing experience

Wobble Physics

Wobble Physics

Click and drag any part of an image. It stretches like skin, then bounces back with spring dynamics, inertia, and damping.

AI Segmentation

AI Segmentation

Powered by SAM2. Click or draw a box to select an object — only that region wobbles. Move segments with Ctrl+drag.

GPU Rendering

GPU Rendering

Real-time mesh deformation on the GPU with OpenGL shaders. Smooth 60fps even on large images. Supports AMD, NVIDIA, and Intel GPUs.

Image Slideshow

Image Slideshow

Browse through images with keyboard shortcuts or mouse wheel. Supports zoom (up to 10x), pan, and drag & drop.

File Explorer

File Explorer

Built-in sidebar for navigating folders and images. Right-click context menus, rename, and clipboard support — just like Windows Explorer.

Smart Preloading

Smart Preloading

Adjacent images are preloaded in the background for instant, seamless transitions.

Learn how to use these features in our Tutorial.

How It Works

Four simple steps to the satisfying wobble

1
Load

Load

An image is loaded onto an NxN grid mesh rendered with OpenGL.

2
Click & Drag

Click & Drag

When you click and drag, nearby vertices follow your mouse with Gaussian falloff.

3
Segment

Segment

SAM2 segments the clicked object, so only that region deforms.

4
Wobble!

Wobble!

On release, spring forces pull vertices back with inertia and damping.

Dive deeper into the tech on our Blog.

System Requirements

OS Windows 10 Windows 10/11
CPU Any modern CPU
GPU OpenGL 3.3+ AMD / NVIDIA / Intel (DirectML)
RAM 4 GB 8 GB+
VRAM 4 GB+ (for SAM2)
Disk 600 MB (SAM2 included)

SAM2 is optional. Without it, wobble applies to the entire image — no GPU required for basic use.

Have questions? Check out the FAQ.