WobblePic

Drag it. Watch it wobble.

An interactive image viewer that lets you grab and pull images like rubber skin — they stretch, bounce, and spring back with satisfying physics.

Windows macOS

Features

Everything you need for a playful image viewing experience

Wobble Physics

Wobble Physics

Click and drag any part of an image. It stretches like skin, then bounces back with spring dynamics, inertia, and damping.

AI Segmentation

AI Segmentation

Powered by SAM2. Click or draw a box to select an object — only that region wobbles. Accelerated by DirectML on Windows and Apple Neural Engine (CoreML) on macOS.

Cross-Platform GPU

Cross-Platform GPU

Real-time mesh deformation on the GPU with OpenGL shaders. Smooth 60fps on Windows (AMD/NVIDIA/Intel) and macOS (Apple Silicon or Intel).

Image Slideshow

Image Slideshow

Browse through images with keyboard shortcuts, mouse wheel, or trackpad pinch. Supports zoom (up to 10x), pan, and drag & drop.

File Explorer

File Explorer

Built-in directory tree and file list for navigating folders and images. Right-click context menus, rename, and clipboard support on both Windows and macOS.

Record & Play

Record & Play

Record your wobble interactions as WebP animations with Ctrl+R. Open animated WebP, GIF, and APNG files and play them in the main view — including your own recordings.

Learn how to use these features in our Tutorial.

How It Works

Four simple steps to the satisfying wobble

1
Load

Load

An image is loaded onto an NxN grid mesh rendered with OpenGL.

2
Click & Drag

Click & Drag

When you click and drag, nearby vertices follow your mouse with Gaussian falloff.

3
Segment

Segment

SAM2 segments the clicked object, so only that region deforms.

4
Wobble!

Wobble!

On release, spring forces pull vertices back with inertia and damping.