WobblePic
Drag it. Watch it wobble.
An interactive image viewer that lets you grab and pull images like rubber skin — they stretch, bounce, and spring back with satisfying physics.
Demo coming soon
Want to see more? Explore the Gallery.
Features
Everything you need for a playful image viewing experience
Wobble Physics
Click and drag any part of an image. It stretches like skin, then bounces back with spring dynamics, inertia, and damping.
AI Segmentation
Powered by SAM2. Click or draw a box to select an object — only that region wobbles. Move segments with Ctrl+drag.
GPU Rendering
Real-time mesh deformation on the GPU with OpenGL shaders. Smooth 60fps even on large images. Supports AMD, NVIDIA, and Intel GPUs.
Image Slideshow
Browse through images with keyboard shortcuts or mouse wheel. Supports zoom (up to 10x), pan, and drag & drop.
File Explorer
Built-in sidebar for navigating folders and images. Right-click context menus, rename, and clipboard support — just like Windows Explorer.
Smart Preloading
Adjacent images are preloaded in the background for instant, seamless transitions.
Learn how to use these features in our Tutorial.
How It Works
Four simple steps to the satisfying wobble
Load
An image is loaded onto an NxN grid mesh rendered with OpenGL.
Click & Drag
When you click and drag, nearby vertices follow your mouse with Gaussian falloff.
Segment
SAM2 segments the clicked object, so only that region deforms.
Wobble!
On release, spring forces pull vertices back with inertia and damping.
Dive deeper into the tech on our Blog.
System Requirements
SAM2 is optional. Without it, wobble applies to the entire image — no GPU required for basic use.
Have questions? Check out the FAQ.